Table of Contents

Enum FootprintColorSchemes

Namespace
ATAS.Indicators
Assembly
ATAS.Indicators.dll

Footprint (cluster) color schemes: how the price levels of a footprint candle are filled. Used by FootprintColorScheme. Proportional schemes scale against the maximum chosen by the chart's footprint proportion setting (per candle, across the loaded data, or a custom value).

public enum FootprintColorSchemes
Extension Methods

Fields

[Display(ResourceType = typeof(Strings), Name = "Delta")] Delta = 0

Fills each level with the bid color (negative delta) or the ask color (zero or positive delta), with intensity proportional to the level's absolute delta.

[Display(ResourceType = typeof(Strings), Name = "Solid")] Solid = 10

Fills levels with the configured colors at a constant intensity, regardless of the level values.

[Display(ResourceType = typeof(Strings), Name = "VolumeProportion")] VolumeProportion = 20

Fills each level with the volume color, with intensity proportional to the level's volume.

[Display(ResourceType = typeof(Strings), Name = "TradesProportion")] TradesProportion = 30

Fills each level with the volume color, with intensity proportional to the level's number of trades.

[Display(ResourceType = typeof(Strings), Name = "VolumeProportionedBidAsk")] VolumeBasedBidAsk = 50

Fills each level with the bid color (negative delta) or the ask color (zero or positive delta), in three intensity steps by volume: the candle's maximum-volume level, levels above half of that volume, and the rest.

[Display(ResourceType = typeof(Strings), Name = "HeatmapVolume")] HeatMapVolume = 60

Colors each level from the heatmap palette by its volume.

[Display(ResourceType = typeof(Strings), Name = "HeatmapTrades")] HeatMapTrades = 70

Colors each level from the heatmap palette by its number of trades.

[Display(ResourceType = typeof(Strings), Name = "HeatmapDelta")] HeatMapDelta = 80

Colors each level from the heatmap palette by its delta.

[Display(ResourceType = typeof(Strings), Name = "None")] None = 90

No fill: the levels are not colored.