Represents a class for defining price level selection in clusters and bars. Using in PriceSelectionDataSeries.
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| | PriceSelectionValue (decimal price) |
| | Constructor for creating a price selection with a given price.
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| Color | GetPriceSelectionColor () |
| | Gets the current price selection color.
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| Color | GetObjectsColor () |
| | Gets the current graphic objects color.
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| Color | GetTextColor (Color chartBackground) |
| | Gets the color of the value text drawn inside the object: the explicitly set TextColor, or a contrasting color (black or white) derived from the effective objects color over the given chart background.
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| RenderPen | GetBorderPen () |
| | Gets the render pen for the border of the graphic objects.
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| decimal | MinimumPrice [get, set] |
| | Minimum price of the selection.
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| decimal | MaximumPrice [get, set] |
| | Maximum price of the selection.
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| int | Size [get, set] |
| | Graphic objects size.
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| decimal? | BarLocation [get, set] |
| | Horizontal location of the graphic object within the bar, in percent from left to right. A null value keeps the object centered in the bar.
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| string | Tooltip = string.Empty [get, set] |
| | Tooltip associated with the selection.
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| bool | DrawValue [get, set] |
| | Draw value inside object.
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| decimal? | RenderValue [get, set] |
| | Render value inside object.
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| decimal? | RenderMoney [get, set] |
| | Money value drawn inside the object instead of RenderValue, with the sign of RenderCurrency. RenderValue stays the traded volume the object stands for.
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| string? | RenderCurrency [get, set] |
| | Currency code of RenderMoney (USD, EUR, USDT...).
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| SelectionType | SelectionSide [get, set] |
| | Selection type.
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| ObjectType | VisualObject [get, set] |
| | Visual object type.
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| CrossColor | PriceSelectionColor [get, set] |
| | Color of the price selection. Use alpha channel for transparency.
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| CrossColor | ObjectColor [get, set] |
| | Color of the graphic objects.
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| CrossColor? | TextColor [get, set] |
| | Color of the value text drawn inside the object. If not set, a contrasting color (black or white) is derived from the effective objects color.
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| decimal | HeightFactor [get, set] |
| | Height Factor (obsolete).
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| object | Context = null! [get, set] |
| | Коэффициент уменьшения высоты выделения цены. Если значение 100, выделяется вся высота, если 50, выделяется половина
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| int | ObjectsTransparency [get, set] |
| | Transparency of objects filling.
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Represents a class for defining price level selection in clusters and bars. Using in PriceSelectionDataSeries.
◆ PriceSelectionValue()
| ATAS.Indicators.PriceSelectionValue.PriceSelectionValue |
( |
decimal |
price | ) |
|
Constructor for creating a price selection with a given price.
- Parameters
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| price | The price to set as both minimum and maximum. |
◆ GetBorderPen()
| RenderPen ATAS.Indicators.PriceSelectionValue.GetBorderPen |
( |
| ) |
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Gets the render pen for the border of the graphic objects.
- Returns
- The render pen for the border of the graphic objects.
◆ GetObjectsColor()
| Color ATAS.Indicators.PriceSelectionValue.GetObjectsColor |
( |
| ) |
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Gets the current graphic objects color.
- Returns
- The current graphic objects color.
◆ GetPriceSelectionColor()
| Color ATAS.Indicators.PriceSelectionValue.GetPriceSelectionColor |
( |
| ) |
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Gets the current price selection color.
- Returns
- The current price selection color.
◆ GetTextColor()
| Color ATAS.Indicators.PriceSelectionValue.GetTextColor |
( |
Color |
chartBackground | ) |
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Gets the color of the value text drawn inside the object: the explicitly set TextColor, or a contrasting color (black or white) derived from the effective objects color over the given chart background.
- Parameters
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| chartBackground | Chart background color the object is drawn over. |
- Returns
- The color of the value text.
◆ BarLocation
| decimal? ATAS.Indicators.PriceSelectionValue.BarLocation |
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getset |
Horizontal location of the graphic object within the bar, in percent from left to right. A null value keeps the object centered in the bar.
◆ Context
| object ATAS.Indicators.PriceSelectionValue.Context = null! |
|
getset |
Коэффициент уменьшения высоты выделения цены. Если значение 100, выделяется вся высота, если 50, выделяется половина
Context object associated with the price selection.
◆ DrawValue
| bool ATAS.Indicators.PriceSelectionValue.DrawValue |
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getset |
Draw value inside object.
◆ HeightFactor
| decimal ATAS.Indicators.PriceSelectionValue.HeightFactor |
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getset |
Height Factor (obsolete).
◆ MaximumPrice
| decimal ATAS.Indicators.PriceSelectionValue.MaximumPrice |
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getset |
Maximum price of the selection.
◆ MinimumPrice
| decimal ATAS.Indicators.PriceSelectionValue.MinimumPrice |
|
getset |
Minimum price of the selection.
◆ ObjectColor
| CrossColor ATAS.Indicators.PriceSelectionValue.ObjectColor |
|
getset |
Color of the graphic objects.
◆ ObjectsTransparency
| int ATAS.Indicators.PriceSelectionValue.ObjectsTransparency |
|
getset |
Transparency of objects filling.
◆ PriceSelectionColor
| CrossColor ATAS.Indicators.PriceSelectionValue.PriceSelectionColor |
|
getset |
Color of the price selection. Use alpha channel for transparency.
◆ RenderCurrency
| string? ATAS.Indicators.PriceSelectionValue.RenderCurrency |
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getset |
Currency code of RenderMoney (USD, EUR, USDT...).
◆ RenderMoney
| decimal? ATAS.Indicators.PriceSelectionValue.RenderMoney |
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getset |
Money value drawn inside the object instead of RenderValue, with the sign of RenderCurrency. RenderValue stays the traded volume the object stands for.
◆ RenderValue
| decimal? ATAS.Indicators.PriceSelectionValue.RenderValue |
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getset |
Render value inside object.
◆ SelectionSide
◆ Size
| int ATAS.Indicators.PriceSelectionValue.Size |
|
getset |
◆ TextColor
| CrossColor? ATAS.Indicators.PriceSelectionValue.TextColor |
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getset |
Color of the value text drawn inside the object. If not set, a contrasting color (black or white) is derived from the effective objects color.
◆ Tooltip
| string ATAS.Indicators.PriceSelectionValue.Tooltip = string.Empty |
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getset |
Tooltip associated with the selection.
◆ VisualObject
| ObjectType ATAS.Indicators.PriceSelectionValue.VisualObject |
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getset |
The documentation for this class was generated from the following file: